
Brendon ChungInterview
Indie game developer (Blendo)
Adapted from Brendon Chung's interview on Uses This, published 16 July 2013. The kit is drawn from their answers and each reason is an excerpt, lightly edited. Shared under CC BY-SA 4.0. Read the full interview ↗
Is this you? Claim this kit →Hardware
I'm based in the Los Angeles area, and I've made games for PC, Mac, Linux, and Xbox 360.
Everything's set up on an Ikea Jerker standing desk, and I stand on a Sublime Anti-Fatigue Mat.
For digital art, I use a Wacom Intuos3 4"x5" tablet.
For that, I have Faber Castell Pitt pens, a set of four black pens.
To digitize the finished work, I throw it into my HP Deskjet 3050a scanner.
I have a 13-inch MacBook I use for making Mac ports and testing.
Productivity
Notes
I use Notepad++ for text editing.
Coding & Development
For my Mac ports, I use XCode and MonoDevelop.
Design
For 3D modeling work, I use Blender 2.49b.
For 2D art, I use a prehistoric Photoshop 5.5.
Media
Audio work is done in Audacity.
Other
My computers use Windows 7 for their operating systems.
I use VirtualBox when I need to take care of Linux ports.