
Ian MacLartyInterview
Indie game developer
Adapted from Ian MacLarty's interview on Uses This, published 12 December 2017. The kit is drawn from their answers and each reason is an excerpt, lightly edited. Shared under CC BY-SA 4.0. Read the full interview ↗
Is this you? Claim this kit →Hardware
I mainly use a MacBook Pro (2017, 13", no touch bar).
I have an iPhone 6 that I use for testing and sometimes for music production.
Coding & Development
I mostly work in the terminal and use vim as my editor.
I've found Valgrind very useful for tracking down memory errors and leaks.
Design
I occasionally use Blender for 3D modelling or trailer production.
Media
Sometimes I'll also use iMovie for trailers, though it doesn't give as much control as Blender.
Other
I also have an older desktop (Intel i5 CPU, 8GB RAM, GTX660 GPU, 1TB mechanical HDD, 23" monitor) with Linux and Windows 7 that I use less often, mainly for testing or playing games.