
James PrimateInterview
Musician, game developer, artist (Rain World)
Adapted from James Primate's interview on Uses This, published 18 April 2017. The kit is drawn from their answers and each reason is an excerpt, lightly edited. Shared under CC BY-SA 4.0. Read the full interview ↗
Is this you? Claim this kit →Hardware
For ye olde chiptune music band I use a collection of repurposed old Nintendo Game Boys that have been customized for better sound quality and backlit for visibility on stage.
I also use a number of iPads for performance, either for live-triggering samples or as touch based synthesizers, etc.
Lydia uses a TC Helicon VoiceLive Touch 2 for live vocal effects.
Little of my music performance gear is what one would consider a proper musical instrument, though I do have a microKORG XL keyboard that I use for coding and the occasional melody line.
I have an 17" Asus X750JB laptop that I use for the bulk of my audio production work, and it serves my purposes just fine.
My go-to MIDI keyboard is a Novation Launchkey 49, which I have surprisingly strong feelings for considering it's a generic plastic thing you can find anywhere.
For field recording and random audio capture I use a Zoom H4n Pro which is much nicer than I deserve considering I mostly use it to record the sound of dirt being crunched under a boot or various bits of metal junk being smacked together.
It's an Asus Predator 17 (lol) and it eats raw video for breakfast, spits out 4k renders like it's nothing.
For hardware chiptune on Game Boys I use a program called Little Sound DJ (LSDJ for short), which is a synthesizer and sequencer built into a Game Boy cartridge.
Coding & Development
Design
Media
For general audio stuff and sound design I use Cockos REAPER for my music DAW (note: I believe this blog interviewed one of the creators of Reaper, right?).
First and foremost is Samplr, which is a live waveform manipulation tool, so you can literally grab the waveform of the audio with your fingers and manipulate it, outputting all manner of wild sounds.
I also love Moog Music's Animoog synth, which is a super deep motion synth that also has a similar touchscreen component where you can manipulate the envelops and timbres using all 10 fingers, and give some stunningly nuanced sounds when used cleverly.
Waldorf's Nave is another synth app that gets used a ton and I couldn't do without.
Other
When I was coming up it was all about weird VST programs that you'd find on some Russian guys website late at night, but now that culture seems to have all moved over to the App Store, which is pretty awesome.
I could probably go on for hours about music apps, but for the sake of some semblance of brevity I want to do a final shout-out to my favorite app, e-l-s-a, which is a super novel loop-based sample synth that makes some hauntingly beautiful sounds from rubbish audio capture, and that's what I love!