
Martin PittenauerInterview
Co-founder (TheCodingMonkeys)
Adapted from Martin Pittenauer's interview on Uses This, published 12 February 2015. The kit is drawn from their answers and each reason is an excerpt, lightly edited. Shared under CC BY-SA 4.0. Read the full interview ↗
Is this you? Claim this kit →Hardware
I'm living in Berlin on the weekend and work in Munich during the week, so my MacBook Pro (Retina, Mid 2012) is my trusty companion on the road and at the desk.
My iPad Air comes in handy for light writing, gaming and other entertainment.
I recently got an iPhone 6 Plus.
I figured that I would keep trying to reach the upper left corner of an iPhone 6 with my thumb, becoming frustrated with it.
I filmed most of "Monkey Business" with a Panasonic DMC-GH2 with custom firmware.
Communication
Productivity
Something now pretty common thanks to Google Docs and virtually unheard of outside of academia back when we started.
Notes
Coding & Development
We created SubEthaEdit, which won an Apple Design Award and kickstarted the idea of collaborative editing.
I also just have to mention erlang, which makes running a server like Carcassonne's feasible for a small shop like ours.
Media
We helped to transform Toronto's city hall into a giant pixel display playing Space Invaders and Pong, co-developed BoinxTV, an Apple Design Award winning video production suite and then became a indie game studio driven by our passion for -- what could be more German -- board-games.
And for video editing I use Final Cut Pro X.
Other
Carcassonne, "which remains a benchmark of masterful iOS translations of classic board games" according to Apple, is the flagship product.
Most recently we expanded into original game ideas with RULES! a puzzle-game designed by frequent collaborator Marcel-André Casasola Merkle.