
Olivia WoodInterview
Narrative editor, writer, developer (Failbetter Games)
Adapted from Olivia Wood's interview on Uses This, published 9 February 2017. The kit is drawn from their answers and each reason is an excerpt, lightly edited. Shared under CC BY-SA 4.0. Read the full interview ↗
Is this you? Claim this kit →Hardware
The mouse is Logitech G502 - I care more about having a nice mouse than a good keyboard.
My laptop is an Acer Aspire S7 392; often mistaken for an Apple as it's gorgeous.
My iPad mini is invaluable for talks.
Google Pixel - I can't exist without a smartphone.
Communication
We mostly avoid email by using Slack.
Productivity
As content manager I loom over spreadsheets and Trello boards - hunting deadlines and haunting writers.
We use Google Docs and Spreadsheets to store and share story pitches, lore and game design.
Pocket means I can save articles for later.
When working on novels, I use Microsoft Word.
Browser
I wrote and designed Lethophobia with Jess Mersky.
Security
Coding & Development
Media
The Narrative Director often works remotely, so - via FaceTime - he lives in an iPad on my desk.
Storage
Other
Failbetter Games uses StoryNexus as our CMS.
For days when it's hard to concentrate, I've a Pomodoro timer pinned to my browser.