
Paul WeinsteinInterview
Chiptune artist
Adapted from Paul Weinstein's interview on Uses This, published 22 January 2019. The kit is drawn from their answers and each reason is an excerpt, lightly edited. Shared under CC BY-SA 4.0. Read the full interview ↗
Is this you? Claim this kit →Hardware
My main instrument is the original Nintendo Game Boy, model DMG-01.
I use a Native Instruments KOMPLETE AUDIO 6 interface for recording audio and processing a little MIDI.
I also sometimes use a Korg nanoKONTROL Studio when I work with this hardware.
My guitar of choice for the past few years has been a Fender Telecaster Thinline ‘72 reissue.
Speaking of live performance, I use a Mackie 802-VLZ3 mixer onstage and generally run two Game Boys into their own stereo channels, along with the processed guitar (via the audio-out from the KOMPLETE AUDIO 6) into its own stereo channel.
A little more frequently, I've also been known to use a Numark Orbit wireless DJ controller to trigger melodic samples from my laptop, which is a fun way to improvise and encourage audience participation.
I also play guitar on a few Cheap Dinos songs, in which case I'll run my Thinline Tele straight through a Fender Deluxe 90 amp with a modified reverb unit that makes it sound extra spacy.
For Game Boy stuff, I use a piece of software called Little Sound DJ, a.k.a.
Media
My main project right now is "EarthNight," a hand-painted platformer/runner about the dragon apocalypse, coming soon to PS4, PC, Mac and other consoles.
For recording, MIDI and other production things, I use Pro Tools.
I process my Chipocrite guitar signal using Guitar Rig 5 by Native Instruments, which I love.
I use Ableton Live a teeny tiny little bit, currently just to trigger some samples controlled by the Numark Orbit.