
Robert YangInterview
Game developer, teacher
Adapted from Robert Yang's interview on Uses This, published 4 February 2016. The kit is drawn from their answers and each reason is an excerpt, lightly edited. Shared under CC BY-SA 4.0. Read the full interview ↗
Is this you? Claim this kit →Coding & Development
Design
Media
For sound in my games, I usually just do simple mixing or noise reduction in Audacity, which is probably the only totally free open-source thing I use.
Other
My main machine is currently an Asus N56J laptop running Windows 10.