
Steph ThirionInterview
Game developer (Eliss)
Adapted from Steph Thirion's interview on Uses This, published 27 March 2009. The kit is drawn from their answers and each reason is an excerpt, lightly edited. Shared under CC BY-SA 4.0. Read the full interview ↗
Is this you? Claim this kit →Hardware
My workstation is a MacBook Pro from summer 2007, 15' with a Core 2 Duo with 2.2 GHz and 2GB of RAM, and a mate display.
I also have a first generation 8GB iPod touch that I use mainly for development.
Then I have this little toy synth, a Casio SK-10, which I sometimes use to sketch melodies, and is one of my favorite gadgets.
Communication
And Apple Mail to, uh, mail.
Productivity
I use iCal to log what I do and how long I spend doing it.
I almost forgot - as it's become so basic that it's nearly invisible - QuickSilver, that I use mostly for opening apps and files.
Browser
Coding & Development
For all my notes, task management and writing, I use Scrivener (I'm using its full-screen mode as I write).
For coding, my center tool is TextMate and its powerful bundle system.
For instance, developing for the iPhone, I use TextMate shortcuts to seamlessly build or run the code on Xcode.
I use Processing mainly for quick sketching of visual ideas, but also for random development needs.
Design
And if I have a stupid idea for a picture for The Setup, I compose it with Adobe Photoshop CS3.
Media
Storage
Other
I've just made my number one release, a game called Eliss; which in a way sums up most of what I do, as it assembles user interfaces, code graphics, sound and music.
There's only one exception to TextMate's domination: the dreaded CSS, for which CSSEdit comes to the rescue.
For screen mockups and random graphic needs, I use Adobe Fireworks CS3.
My main workspace is on Leopard.